Walkthrough

GeraCity Walkthrough: Your First Hour

Published 21 April 2026 · 9 min read

Quick answer: First hour: zone residential (5 tiles), add a GeraClinic hospital, a GeraEats restaurant, and a GeraCash bank. Keep happiness above 60%. By 60 minutes you should have ~500 citizens and your first 50 GeraCoins.

Minutes 0–10: Zoning basics

Start with five residential zones clustered around a central road. Don't over-commit; each zone must be reachable by road or citizens won't move in. Place the road grid before any buildings.

Minutes 10–25: First service buildings

Drop a GeraClinic hospital (health), a GeraEats restaurant (food), and a GeraCash bank (economy). Each service raises citizen happiness within a 5-tile radius. You'll see happiness climb to the 70s.

Minutes 25–40: First GeraCoins

Happy citizens generate GeraCoins. Once you pass 500 citizens with happiness > 60%, GeraCoins accrue at ~1/minute. Stockpile them — at 50 GeraCoins you unlock the first upgrade path (GeraMarket shops).

Minutes 40–55: Expand carefully

Add commercial (GeraMarket) and education (GeraLearn). Resist the urge to expand residential too fast — every new resident reduces average happiness if services don't scale.

Minutes 55–60: Set up a supply chain

Connect a GeraFarm (suburb) to a GeraEats restaurant to a GeraRide delivery hub. This triggers the “Local Supply Chain” achievement and +5% happiness across your city.

Mistakes to avoid

  • Building residential before roads — citizens won't spawn.
  • Ignoring happiness — below 50% citizens leave.
  • Over-investing in one service type — variety matters.
  • Spending GeraCoins on cosmetics before the first upgrade path.

What's next

Hour 2 introduces GeraRide transit, GeraSure insurance, and the first neighbouring city (GeraTycoon-linked trade). Read Tips & Tricks and GeraCity Lore.

Play GeraCity (free).

Download on iOS / Android or play in browser at city.gera.games/play.